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Contamination Project

This project is a multiplayer prototype where players build two team to play a game of tag.
Teams lose points for each player contaminated in there team, if the team hit 0 points the team lose.
Players choose two abilitys one when they are not contaminated, and one when they are contaminated.
Players can also found some bonus to use on the map.

Details

Production Time : 4 weeks
Engine / Language : Unity (C#)
Platform : Windows

Team

5 Programmers

My roles

Gameplay Programmer
3C

What i've learned

Parkour mecanics

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